This may be a stupid question, but I just got back into pirating some shows and movies and realize that many of the QxR files are much smaller than what I downloaded in the past. Is it likely that I am sacrificing a noticeable amount of quality if I replace my files with the smaller QxR ones?
For example, I have Spirited Away from 2017 at 9.83 GB, but I see the QxR is only 6.1 GB. I also have the office from 2019 and the entire show (no bonus content) is about 442 GB, while the QxR version is only 165.7 GB. Dates are what they are dated on my hard drive, can’t speak to their actual origin, but they would’ve been from RARBG. (Edit to add: I also can’t really speak to the quality of the downloads, back then I was just grabbing whatever was available at a reasonable size, so I wasn’t deliberately seeking out high quality movies and shows - a simple 1080p in the listing was enough for me).
I did some side by side on episodes of the Office (on my PC with headphones, nothing substantial), and I don’t notice any differences between the two.
Thoughts on this? Are people better at ripping/compressing/whatever now that they can do so at a smaller size without sacrificing noticeable quality?
Thanks for all of the replies, they were very insightful!
The H264 to H265 appears to account for the majority of differences that I was seeing in file sizes.
lower visual noise of modern movies and series also helps a lot
Newer codecs are more efficient. H.265 and AV1 are often 2/3 to 1/2 the size of an H.264 file for the same quality.
Of course there are also people uploading lower quality files as well.As an editor I loved/hated h.265 until like…a year ago. Some NLE’s dragged their feet on support for some odd reason.
Licensing, probably. H.265 is very not open and you have to pay the MPEG piper to actually use it.
They have licensed countless other codecs and tons of cameras adopted it before they supported it. These aren’t some FOSS hobbyist projects. These are professional NLE’s for Hollywood level work. There’s no excuse if you ask me. Hell Resolve had it like 2-3 years prior I believe.
I wonder what the implications would be for us consumers & pirates.
Nothing, the licenses are for content providers and equipment manufacturers, obviously in the end you pay the license when purchasing the goods but the amount is small.
It’s quite remarkable really. A single layer DVD stores 4.7 GB, for a movie with 576p (H.262). A while later those videos could be compressed using DivX or Xvid (H.263) down to 700 MB to fit on a standard CD, though full quality was more like 2 GB.
The Blu-ray standard came along with 25 GB per layer, and 1080p video, stored in H.262 or H.264.
Discs encoded in MPEG-2 video typically limit content producers to around two hours of high-definition content on a single-layer (25 GB) BD-ROM. The more-advanced video formats (VC-1 and MPEG-4 AVC) typically achieve a video run time twice that of MPEG-2, with comparable quality. MPEG-2, however, does have the advantage that it is available without licensing costs, as all MPEG-2 patents have expired.
Now H.265 is now even smaller than H.264, so now you could record a full 1080p movie onto a 4.7 GB DVD. Now the Ultra HD Blu-ray Discs are only slightly larger (33 GB per layer), but they store 4K video by supporting H.265 codec. I guess by now a 720p video encoded to H.265 could make a decent copy on a 700 MB CD.
Same movie. 1080p. 2h. 6000 Bitrate. AAC 5.1 audio.
- H264: 8 GB
- H265: 5 GB
- AV1: 3 GB
That makes no sense. The bitrate is how many actual bits per second the data uses after compression, so at the same bitrate all codecs would be the same size.
op is describing the source video file bitrate, not the target codec bitrate. 6000kbps compresses to different amounts depending on the codec and quality used. Op doesnt mention the quality factor for the codecs, so this is less than helpful.
You choose the output bitrate by adjusting the quality. If you ask for a 3GB file you get a 3GB file.
Unless you switch to using crf, which tries to give a consistent quality level, damn the file size.
Of course there are different ways to select the quality level. CRF numbers don’t mean anything though, they’re just higher or lower than each other.
The bitrate is the rate of the video, not the size of the file. Think of different codecs as different types of compression, like rar vs zip vs 7z
I’m not saying it is the size of the file, I’m saying the bitrate multiplied by the number of seconds determines the size in bits of the file. So for a given video duration and a given bitrate, the total size (modulo headers, container format overhead etc) is the same regardless of compression method. Some codecs can achieve better perceived quality for the same number of bits per second. See. e.g. https://veed.netlify.app/learn/bitrate#TOC1 or https://toolstud.io/video/bitrate.php
If it’s compressed to 6,000 kilobits per second then ten seconds of video will be 60,000 kilobits or 7 megabytes, regardless if it’s compressed with h.264, h.265 or AV1.
Well, we’re talking about fully compressed videos in this thread.
Yes, we are. And my point stands. The bitrate is the number of bits per second of video, as measured on the fully compressed video.
Yeah my data is definitely an oversimplification. Raw bitrate doesn’t mean the same between them because they compress differently. I tried to control for that as best I could so it wasn’t the bitrate that was saving file size but the efficiency of the codec.
It’s like a fuzzy start line 🤷♂️
As I’ve said elsewhere, raw bitrate means exactly the same between them, because the bitrate is the number of bits per second of video after compression. What you mean is that you set a target bitrate and the different codecs have varying success in meeting that target. You can use two-pass encoding to improve the codec’s accuracy.
But what matters is the average bitrate required by each codec to achieve the desired level of video quality, as perceived by you. The lower bitrate you need for the quality you want, the better the codec is.
You can’t just compare the file sizes without looking at the quality. Each will have different quality loss depending on the exact encodings used.
In 2017, most content was h264 and 1080p. This typically made a movie about 10GB with just 5.1 sound. Same movie with DTS 7.1 and possibly 5.1 etc, would be 12-16GB. Today That same 16GB movie with H265 would be 6-8GB.
The thing is that now that movies are typically 4K and ATMOS etc (which would have been 30+GB in 2017. For the same given “quality” and bitrate settings, that movie would be ~15GB.
The thing we are seeing now in Usenet/scene releases, is that those quality settings are being pushed up. Due to unlimited internet per month and H265, allowing better quality.
So with that in mind, the answer to your question is, yes and no. I can give you an example: Fast X. I can see a UHD 4K HDR10 TrueHD for 61GB, and all the way down to 2.5GB!!
So now you get to have a choice! :D (Oh, and you can also see the traditional H264 1080p as still sitting at the around 10GB, and the basic 4K version using H265 is only 13GB)
Also it’s common for anime to be encoded in 10-bit color rather than 8-bit which can also be used to encode files more efficiently.
Compression and encodings are not my forte at all: why is 10bit color more efficient to encode than 8?
I’m no expert either, this is just what I know from experience and through people smarter than me on the internet. I’ve put together some resources below for you. Apologies for the reddit links, it’s just where this content lives.
encoding 10bit reduces the amount of truncation errors during the encoding, which leads to a much smaller filesize despite the two additional bits. To the point where, despite it storing more information, there being less truncation errors offsets the filesize gain to the point where you get similar or even smaller sizes than 8bit encodes.
source: https://www.reddit.com/r/animepiracy/comments/m98u30/comment/grm8uq9/
https://yukisubs.files.wordpress.com/2016/10/why_does_10bit_save_bandwidth_-_ateme.pdf
https://www.reddit.com/r/x265/comments/e08tfu/ultimate_encoding_test_results_for_animation/
Counterintuitive but very interesting. Thanks for the explanation!