I think they (and by that I mean management) just don’t want to spend the time getting the developers themselves up to speed on a new system. They’ve used the current one for so damn long, they likely based all scheduling on the fact that most of the people working there know it inside and out.
They’ve probably also put considerable work into the next project already and don’t want to start over.
I think they (and by that I mean management) just don’t want to spend the time getting the developers themselves up to speed on a new system. They’ve used the current one for so damn long, they likely based all scheduling on the fact that most of the people working there know it inside and out.
They’ve probably also put considerable work into the next project already and don’t want to start over.
fallout 4 was 9 years ago, and people wanted them to switch to a new engine then
you’re right, of course, but good lord have they had ample time to course correct since then
The train in fallout 3 was just a guy with a train for a head running along a track
That may be silly to think about but it worked.
Hey, if it works it works.
But pretty damn hilarious.
People wanted them to switch to a new engine for Skyrim. They claimed they were using a new engine, but it was the same old pig with makeup.
Yes, and Unreal Engine 5 is still the same old pig with makeup Unreal 1 Engine from decades past. Same logic