• GreenBottles@lemmy.world
    link
    fedilink
    arrow-up
    60
    arrow-down
    1
    ·
    1 year ago

    I mean I can understand how textures add up but 161 gigs for a basketball game seems like a lot of unoptimized stuff going on

    • Silinde@lemmy.world
      link
      fedilink
      arrow-up
      33
      arrow-down
      1
      ·
      1 year ago

      The majority of the space on modern games is taken up by high definition audio. Those thousands of commentator lines add up to dozens of gigs alone.

    • RaoulDook@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Do they not even use compression anymore? I’ve been wondering since Steam came out if I was downloading compressed game files or wasting bandwidth every time. They used to try to conserve storage, compressing everything to fit on one or two discs (or floppy disks before that)

      • AngryCommieKender@lemmy.world
        link
        fedilink
        arrow-up
        6
        ·
        1 year ago

        If you watch the download graph, the blue bars is what you’re downloading, and is always significantly smaller than the green line which is what is being saved to disk.