Also, the native ‘princess’ thing is an extremely tired stereotype.
Also, the native ‘princess’ thing is an extremely tired stereotype.
Oh it’s a term linked to that industry…
…It’s tangentially related to the porn industry, but primarily, it is also the actual medical terminology many are probably more familiar with, so still wouldn’t be a great idea even in that context. (You get a pass if English is not your first language, otherwise, it should be fairly common knowledge.)
True. Was playing Arkham Knight the other day and thought this nine year old game looked better than at least half of current gen games.
I have a vague recollection about the Nesticle drama, but also don’t recall the details.
I know the emulator scene precedes UltraHLE by at least several years. Publicity around UltraHLE just made it somewhat mainstream, and Nintendo learned first-hand about the Streisand effect, lol!
I used all of those. Nesticle had that bloody hand as a cursor. Also, Genecyst for Sega Genesis/Master System emulation.
Remember when emulation really blew up after UltraHLE successfully ran Ocarina of Time? That was when I first became aware of emulators (IIRC, it was front page news on IGN). Nintendo filed a lawsuit and took UltraHLE down, but we all know how that turned out (at this point, I believe I’ve lost count of how many N64 emulators were developed in the ensuing years). This recent Yuzu/Ryujinx drama is just history repeating itself. Emulation will never die.
There’s just absolutely no way that the money free world they describe is good for everyone.
Can you elaborate, please? In a hypothetical future where money doesn’t exist and technology has granted everyone the means and freedom to pursue their own interests (as long as those interests aren’t harmful to others, of course), I’m having difficulty understanding why that wouldn’t be amazing. Maybe not perfect, but vastly improved over what we’re stuck with now.
Nah, forget about trying to reason with them. They’ll just respond with “I honestly don’t care, I just don’t like it being shoved down my throat all the time!”, even though it isn’t actually being ‘shoved down their throat’, but you can’t reason them out of a subjective delusion like that.
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The number of unauthorized immigrants living in the U.S. in 2022 (11.0 million, and the most recent year we have complete data for) was still below the peak of 12.2 million in 2007.
Now, migrant encounters (i.e., at the border) are at their highest levels in recorded U.S. history (249,735), but still not far removed from the previous peak in 2000 (220,063).
The fluctuations over time may have less to do with whatever border security/immigration policy an administration has in place at a particular time, and more to do with how other countries are performing relative to us (i.e., when things are shitty in other countries, we receive more immigrants, and vice versa). And like others in this thread have mentioned, any strain on the economy unauthorized immigrants exert is a drop in the bucket compared with other factors.
So, no, there is not a sudden “ridiculously high” wave of immigration recently. It is fear mongering and you are buying into it. This is also not to say unauthorized immigration isn’t an issue at all; it clearly has been trending upwards considerably since 2017. It is an issue, just not the behemoth that the GOP is making it out to be, and most certainly not the primary (or even secondary) cause for our economic woes.
Thank you, I had to scroll way too far to find a Morning Glory reference.
I like their method of storytelling because it’s fairly unique in the gaming landscape (at least, the landscape of the last 20+ years). 95% of stories in other games use the very traditional, straight-forward format with a ton of exposition and cinematic cutscenes and can be easily understood by anyone at an elementary reading level. I don’t say that with disdain and there is nothing at all wrong with that method, as long as it is interesting and well-written, but it’s refreshing to see them doing something different. I also like it because it’s sort of the best of both worlds; you can either completely disregard the story if you’re not interested (which is easy to do because Souls games don’t have much in the way of forced exposition) and it won’t really hinder your enjoyment of the game (if you’re primarily interested in the action elements), or you can dive in deep with all of the discussion and theorizing in the community and the abundance of lore videos. It sort of reminds me of gaming in the early days. For example, when the original Legend of Zelda came out, one of my favorite aspects of that and similar games was the hours of discussion and speculation me and my friends would have as the game was exceedingly sparse on details. I think FromSoft does this intentionally as a nod to early game design and the fact that it is inherently more engaging (again, for those that are interested) as obviated by the wealth of discourse you find in any Souls game forum. Go look at God of War or Last of Us forums, for example. There is some, but not nearly as much story or lore discussion in those communities because everything is provided to the gamer and it is all clearly laid out (though I do still enjoy those respective stories for what they are, also).
Seems to be a recurring theme in the Zelda universe…
The Sticky Bandits, lol!
I remember printing out a 100% guide for Ocarina of Time in the late 90s. IIRC, it came out to ~100 pages. Computer teacher was not happy, lol!
Don’t they all essentially require internet access to be ‘smart’? I have a LGTV (with WebOS, an app store, etc.) that I basically treat as ‘dumb’ by leaving it disconnected from our network.
Is there a term for humor that is ruined by terrible grammar and diction?