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Fortnite OS
Fortnite OS
Good idea, I’ll add it to the to-do list for the next major release.
Occasionally some cloud providers or ISPs chime in and offer their servers to the public. If you have an LS server, you can submit it here: https://librespeed.org/submit
I’m the author of the project. The servers are simply overloaded af unfortunately. It’s a fairly popular project and we don’t have enough servers to support this many concurrent users.
It doesn’t need javascript from “20 different domains”, only a file called empty.php is fetched from those servers to measure the ping. The javascript is hosted on librespeed.org, which is under my control.
Hi, I’m the original author of LibreSpeed. When you load the website it downloads a list of servers and tries all of them to see which one has the lowest ping, that’s what you’re seeing.
I personally don’t see anything wrong with it, unless it’s forced, which is unfortunately common here.
It means it’s what we in the trade call “a nothingburger”. On Windows you need to explicitly install a malicious driver (which in turn requires to you to disable signature verification), on Linux you’d have to load a malicious kernel module (which requires pasting commands as root, and it would probably be proprietary since it has malware to hide and as every nvidia user knows, proprietary kernel modules break with kernel updates)
I’d say ffmpeg is a good example, it’s used by almost every piece of software that has to manipulate audio or video (including messaging applications), yet not many people know about its existance.
Framework is not a FOSS project, it’s not a charity or a non-profit organization, it’s a company. Would you volunteer to work for free at your job?
Myself, I’m my own cockblocker 😅
I’d say I have 3 problems:
I tried using VS Code but the fact that it’s not fully open source (VSCodium has limitations) bothers me a lot, as does the presence of telemetry.
I like some of the convenience features, like having a file picker when you’re writing paths, my students use it a lot, but I’m sticking with Kate.
Pump it up.
I started playing in 2016, and it’s such a niche thing compared to what rhythm games used to be in the early 00s.
I enjoy it but I almost always play alone.
When I was around 12, I was learning about overclocking, and accidentally killed my dad’s graphic card, an Nvidia FX 5900.
I vividly remember launching The Sims 2 to test my overclock, when suddenly the screen started turning on and off (the video driver was probably crashing and restarting), and after I reset the PC, there were 2 green lines on the screen and XP was stuck in 640x480 16 colors because not even the basic display driver was able to load.
My dad was mad obviously because it was an expensive card, the damage wasn’t covered by the warranty, and he was into gaming too at the time. I was stuck with integrated graphics for about a month while we waited for the geforce 6000 series to come out.
I was so scared of overclocking after this happened, I didn’t try it again until a few years later years later when I had my own computer (and killed another card, a 9800GX2).
Not yet, I just have dry eyes
I’m 33.
Nah mate, 2022 was when it started getting really good, GPL got rid of shader compilation stuttering (as well as dxvk-async related glitches), compatibility improved massively with improvements to both dxvk and vkd3d, and ray tracing finally started working
I’ve seen this happen after switching to wayland. Changing the cursor size and then changing it back solved the issue for me.
I switched for good in 2019, when I realized that I was wasting more time getting windows into a usable state than the average arch user.
Privacy and usability were the biggest reasons for me.