I’m suspicious that they were 7 last year given their conduct here today.
i type way too much about video games and sometimes music
I’m suspicious that they were 7 last year given their conduct here today.
If you work around forklifts, never trust the driver. Ideally they’re being safe and watching out for you, but don’t gamble on it. They’re heavier than a car and can very easily kill you or at the least break your foot and it will be an arduous healing process.
Recording the last song with my band before departing from them. Bittersweet, but it’s a change I needed.
That’s interesting, I like playing those because the entire pathway is often unique to me, what about them makes you not curious to know your own path?
I read the first two sentences and diggy diggy hole started playing in my head. Thank you for that. I haven’t decided if I’m being sarcastic yet.
I like psychologically interesting movies, though my favorites aren’t necessarily all like that. Some big ones for me:
Spirited Away - Miyazaki film about a girl who stops off at an abandoned amusement park while driving to a new house with her parents, who eat food meant for spirits and become pigs. She is unable to escape and ends up in the spirit world, enslaved by a witch who controls a spirit bathhouse as the protagonist attempts to rescue her parents and escape
Eternal Sunshine of the Spotless Mind - a man and woman break up in a very lightly sci fi world where it’s possible to erase people’s memories, and they choose to erase each other and inevitably the man regrets it as it’s happening in his mind
Perfect Blue - animated Japanese film about an Idol who tries to escape Idol life by becoming an actress, which is an incredibly difficult and stressful process as she deals with a stalker and the film/TV industry at the same time. As the movie continues she becomes so stressed and tired that the lines between reality and the films she’s in begin to blur together and she starts to lose grip on reality.
21 and 22 Jump Street - FUCK they’re just well written and well executed comedy.
Probably Mythos, Heroes, and Troy written and read by Stephen Fry. He writes Greek Mythology in a digestible, entertaining, but still information dense way, and he’s an excellent narrator, of course.
I will have to start!
Technically the car’s name would be Bill, and the driver would be like… Bill’s internal organs. What organs do these things have?
Oh no, you’re correct there, it’s just sort of a shame that they took an otherwise pretty level tweet and then made the headline sound like he was being dismissive
I mean, the article is just 70% quoting the guy’s tweet, it’s barely an article.
Oh no, I’m not talking about how deeply interesting the name is. Just the fact that the cat has the word anus in its name.
Edit: I also sound pretty judgmental in my comments about this game. I do genuinely want it to be good! I just feel it’s an easy trap for a game to be so directly influenced as it draws high comparisons. I assume the devs know what they’re getting into there, so I hope they pull it off on release! Lots of games have high level similarities that don’t mean much when you’re in the nitty gritty of playing it. I hope it’s the case here.
Yeah, the gameplay would have to really redeem it. Looking at the trailer it is unlikely they’ll outdo or even match Danganronpa in art style, music, and it’ll be tough to see how it stacks up in writing and worldbuilding. It also seems to lack voice acting. The advantage is that Danganronpa’s mini games have been mostly just tolerable to me, so the card system could almost easily beat it there, but I never played Danganronpa for the gameplay anyway.
To take this much inspiration is dangerous because if it falls short enough of Danganronpa’s quality, then people looking for this sort of story would be easily recommended to play the established, polished series instead. Also, nobody is gonna mention that they named the big evil cat Nyanus?
That’s a good comparison. I suppose both games use permadeath, but don’t end your run with them, and they both do feature the cyclical nature and variety of possibilities that you might expect from a roguelike.
That’s one that I was hesitant to include, because I feel like it’s more to do with my love of the era Bioware made, and nostalgia than it is a promotion of how the game holds up nowadays. But I personally love KoTOR!
Some single player games I’ve replayed often that aren’t roguelikes would be…
Dishonored Star Wars Knights of the Old Republic 1 and 2 Prey 2017 Hitman, but specifically the World of Assassination games Bethesda RPGs Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption Dark Souls (I replay it on offline mode predominantly anyway) Dying Light Middle Earth Shadow of Mordor/War Halo MCC campaigns Mount & Blade series Katana ZERO Vanquish/other platinum games
Ahh, I see, so the solution is that he needs to cut bone mass off his legs until he’s 3 feet tall. Maybe eye surgery was the better option after all.
That’s a pretty excellent list. I don’t think I’d call Xcom roguelike since its campaigns are incredibly long endeavours, but they are good games.
You got some big ones. Just know what sorts of games you like to play and look for well reviewed roguelikes in those genres.
I think the problem you may have had before is that you mistook roguelike for its own pure genre, when in the modern sense it’s actually a game format and platform for gameplay, and the gameplay can be anything, from turn based to action, 2d to 3d. Traditional roguelikes like nethack are a genre, but roguelites/roguelikes nowadays can play like anything.
Personally in the FPS roguelike department I’ve been really enjoying Roboquest.
I mean, Ubisoft has been publishing the series for at least 14 years. It’s pretty solidly theirs. They’d have to willingly give it up.