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Haha! It’s textbook ham-fisted. I hope they never let that director make another.
Haha! It’s textbook ham-fisted. I hope they never let that director make another.
Even the name of the game (Other: M, a half-assed anagram of “Mother”) is super lame
And then Nintendo turned her into a mewling idiot in Other: M.
Oh, you mean the “fewer than” symbol? (Some people do call it that.)
I think I remember making some in university. Probably with vodka. That was … oh shit… years ago.
It’s a real-life thing. Look at any comedic actor from the past fifty years, and then image search up a picture of their wife. The discrepancy in physical attractiveness is almost always glaring. Humor (and money) is attractive.
I can’t tell if you made this example randomly, or were actually present for the last discussion of this exact same thing. Either way, it’s pretty funny. How many gallons in your average cop? They look pretty voluminous in general.
OK, so I’m a prescriptivist and don’t agree. As mentioned in the paragraph before the one you quoted. Should we just let any old thing that slips into common usage to become the norm? Why not spell it “definately”? It’s very common and everyone understands it.
I’m all for evolving language, but the fewer words we use, the less elegant it becomes. IMO of course.
Ahh, I went on a rant about this, and someone already did it for me much more concisely.
I would say it’s “fewer” not “less”, but every time I do, I get a lecture and downvoted.
Even though this time it’s quite clearly a case where “fewer” is the proper choice as “cop” is most definitely a countable noun (yes, I know there are exceptions, this is generally not one.)
Bring on the downvotes.
I agree with the sentiment.
It’s music! Screens are hardly a necessity. Many electronic producers these days are going “DAWless”. Mind you, dedicated hardware has come a long way. Things like Elektron’s Digitakt and Synthstrom Audible’s Deluge (and a bunch of other options) verge on being hardware DAWs themselves.
If you do everything via VST in DAW, then yes, you want lots of screen space. I downsized to 1 monitor recently, and I really miss the second when I’m in DAW.
I’m an Android user contemplating moving to Apple because of audio applications. Android’s audio implementation was absolute garbage for years and years, and as a result, all of the good, mobile audio production software is for iOS. Android is finally catching up in terms of latency and whatever else, but the software side is still a total shitshow.
It’s 30 degrees and I live in a “miserable” humidity area. If I tried to run outside, I’d end up in the hospital. I walk to the gym anyway.
The music though!
Ahh yes, definitely. I should have said that isn’t strictly a traditional shmup. Bangai O definitely has many elements of shmups, but the level design and many of the mechanics are quite unique to it.
I actually played a bunch of that Star Wars vector arcade game at my local bowling alley. Yes, I am old…
Starfox never did it for me like Space Harrier. I’m not sure why. The primitive 3D maybe. Space Harrier creature design is just plain bizarre and intriguing.
I love Space Harrier. There are a handful of other third-person, on-rails shooters (Sin and Punishment), but nothing recent that I’m aware of.
Also, Bangai O on Nintendo DS is insanely fun. I can’t think of any other games where slowdown is a necessary mechanic.
Prime 2 is great. Dread is really good, too. Really, it’s only Other: M that bears avoidance.