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Joined 1 year ago
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Cake day: August 15th, 2023

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  • I spent about 15 hours on this already, and luckily for me, I only ran into one major bug (froze but thankfully game autosaved a lot) and one light one (two enemies in one spot). We played online two people with two characters each and it was fun and worked great, we only controlled our own characters. Sounds like maybe it’s more optimized for online than couch co-op, but who wants to buy two copies of the game if you don’t have to?

    Music is improved, couldn’t play a lot of the first one because it kept making my partner pass out, too sleepy vibe. No issues like that here, soundtrack is nice.

    I suppose it is really similar to the first, except the new taller models and stuff. The dead heroes thing seems new to and possibly neat, but I could be wrong. I see it more as a story sequel than a game sequel currently. I was happy buying it early, but for others, I’d probably recommend getting it on more of a sale.



  • I would say…this is cool for communication in general, but it doesn’t seem to help at all with flirting. Even the comments seem kind of like how I feel after watching.

    Sure, knowing is important, but how do you get to the knowing part? How do you understand that it even is flirting, how do you “get on the same wavelength”? How do you communicate subtly without being misunderstood? How can you be confident that your message was received, what are the signs?

    Video is a good first note: consent in communication is key, but it doesn’t really offer much more.





  • I guess I was asking broadly because last I heard anything about it was shortly after release when there was so many missing compatibilities, lots of things broken and unfinished, and everyone was hands down saying don’t touch it with a ten foot pole. It sounds like it has gotten a little better, enough for some people to be fine with it, but by the majority of the replies it sounds like it still isn’t “done” or is never going to be. All your information was helpful and I haven’t read elsewhere so thanks!




  • It seemed all the mods for it wouldn’t do what I wanted. Got it working with this https://www.mediafire.com/file/4o3imoykr1pfamf/bg3-console-release.zip/file (goes in bin).

    Which gives you a console, and then typing these commands while in camp let me recruit more people.

    osi

    SetMaxPartySizeOverride(6)

    Osi.PROC_CheckPartyFull()

    Replace 6 with preferred party size. I’m playing 2 player with my partner and now we each can take 2 people with each of us, which was my aim. Works great. Doesn’t feel op, though we considered switching to tactician we ended up staying balanced. We still get plenty of close calls.

    Crashed once so far, when doing a Gale thing and he wasn’t #1 slot in my party, so when I reloaded I temp left my 2nd party member at camp and then reinvited them after the dialogue. So it seems you only have to do it once and the limit is saved, because I didn’t have to put the code in again.






  • Really depends on what you don’t like about DnD.

    Not a fan of the prep work? Everything you need to know is written in game, no research necessary.

    Not a fan of the mechanics? They’re still here, but feels pretty streamlined/approachable. The most DnD thing here I’d say is…rolling? I don’t see a lot of games where you roll dice for a chance at success. If you don’t like that mechanic there’s some stuff in game to make it easier to succeed at the things you care about and if that’s not enough you can always quicksave/quickload and retry.

    Not a fan of the tabletop nature of DnD? Well this is a video game that feels like…a video game.

    Not a fan of the role-playing aspect? I’m not sure you’d like it then. It’s definitely a story driven game not a hack n slash.

    Not a fan of the setting/races/lore? Yeah don’t play.

    So you could potentially still like the game, but it really depends.