Eskating cyclist, gamer and enjoyer of anime. Probably an artist. Also I code sometimes, pretty much just to mod titanfall 2 tho.

Introverted, yet I enjoy discussion to a fault.

  • 1.79K Posts
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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I know, right? I was so happy to find there are a bunch of positive voiced pings you can bind in Deadlock. I can now have my character go “good job” when the team does something well together, or “thanks” when a team-mate intentionally or just coincidentally save my skin, and make sure the other players get to feel appreciated.











  • Steam has no limit to how hot it can get. Until it eventually transitions into plasma of course. By then the oxygen and hydrogen would have separated, I imagine. Then it’s no longer water.

    Superheated steam was a problem in some steam locomotives, as running the water level too low would allow the boiler to reach temperatures that would compromise the integrity of the metal.

    Only liquid water has the boiling point as a “limit”.











  • Everything runs on an API, including steam.

    The simple fact that Epic allows API proves that they not tracking and datamining people’s information

    That’s not how anything works. Even literal spyware would have to make use of some APIs. The acronym literally just refers to a interactive protocol between software applications.

    AFAIK, legendary, the python application which Heroic uses to interact with Epic services was created by reverse-engineering the Epic store API used by their launcher, not by implementing some public spec they freely provide. It’s essentially a workaround they haven’t bothered shutting down. For now Epic hasn’t blocked it, but that’s not the same as an endorsement.

    Legendary may not have implemented the parts of the Epic launcher that collects user data, but that doesn’t mean Epic doesn’t do that.

    I mention Linux, because that is the primary use-case for Heroic. I entirely forgot it works on Windows.

    I’m under no illusions about how Steam works, but to claim EPIC of all companies is any better, is beyond rich.

    GOG I can agree with, but even they have some games that don’t work quite right without galaxy. That may improve, as those APIs are being reverse-engineered, as well.

    Steam maintains the right to erase a user’s game library without a refund

    So does GOG and Epic. The only difference is that there’s a third-party downloader for their libraries.

    All three storefronts sell at least some games with executables that function entirely on their own, no launcher necessary once the game files are acquired.

    All three also sell some games that can be shut down by their respective developers or publishers, or rely on other services that may not stick around.





  • Fortnite is riddled with overreaching anti-cheat. No shit it wont run on linux.

    GOG doesn’t sell you anything more than a license, either. The difference is that you can download and keep the game forever.

    Except you can actually do that with a lot of games on steam, too. These games don’t need steam, which means you could completely uninstall steam, and the game .exe would still work.