Yeah, I added a few western names too (I’m a bit biased to Japanese devs, growing up on JRPGs and whatnot).
But there’s tons of people over here that get name recognition too, for sure.
Yeah, I added a few western names too (I’m a bit biased to Japanese devs, growing up on JRPGs and whatnot).
But there’s tons of people over here that get name recognition too, for sure.
Because in an industry dominated by yearly rehashed minimum viable products like CoD or AC or Battlefield or the plethora of lootbox infested live services meant to fuck your wallet for easy quick RoI for shareholders, Kojima spends time and resources creating new, novel ideas and taking the artistic medium (yes, games are art despite what capital G Gamers want to say) to new and exciting and interesting places.
This is why Hideo Kojima, Yoko Taro, Fumito Ueda, Hideaki Itsuno, Keiichiro Toyama, Eric Barone, Terry Cavanagh, David Szymanski (etc etc etc, I could go on) all get name recognition.
People always SAY they want games to expand and try new things/don’t want the same game every year, but then when someone actually tries, the games get panned as “gimmicky” or “niche” or “pretentious” “pixel graphics indie garbage” or some other flavor of the month phrase gamers use to instantly discredit something that doesn’t immediately and specifically cater to every single one of their preconceived demands on what a “game” is and/or should be.
anti competitive practices should be stamped out
This is why Epic shouldn’t give a win. They’re just trying to get competition out of the way so they can do all their own anti competitive practices.
While I am impressed that No Man’s Sky pulled a 180 in the end
It didn’t really. They added a lot of what they promised, but still not everything Sean Murray lied about at the beginning.
The Steam deck is very quick though. I just paused Like a Dragon Gaiden and it took about 2 seconds to go to sleep, left it sitting on the table for an hour or so while I did some errands. Picked it back up and hit thepower button and I was back on the pause menu in about another 2 seconds.
Steam Deck “sleep” is more like locking your phone than it is like putting a Windows PC to sleep
LotR MMO in the works, but they also made New World and Crucible
How does the open world affect it? One of the reasons I liked Zombies mode in the earlier CoDs was being able to do quick maneuvers through tight spaces and really getting the game down to a muscle memory to see how far you could go.
I’m all for people buying what they enjoy playing, so if someone genuinely enjoys CoD I’m excited for them that they get some new stuff to play.
What I don’t get is the constant group of people buying it every year and complaining. Like, guys, if you don’t like the product you’re buying, stop buying the next product from the same place until they fix what you hate about it.
There’s literally tens of thousands of video games out there. You’ll be fine if you don’t play one of the most creatively bankrupt franchises in the industry, I promise.
Mostly just Valve specific software implements to make the experience better. SteamOS has a really good suspend/resume sleep feature where you can just power off the Deck during a game like any other console, then when you hit the power button again it just lights back up to where you were in the game.
Not sure if that’s in any other distro
The only way I will ever begin to even attempt to trust Konami again is if they license the SH IP out to Kojima so he can Del Toro and the gang can finish Silent Hills.
We more or less got HL3 in Half Life: Alyx. People can deride it for “not being a real Half Life game” because they personally don’t like VR or something, but it’s pretty much HL3
No thanks, I’d rather just buy it for $6 on Steam and actually have the product in a good platform with all my other games.
They’re a public company. their shareholders are the customers they have to please. Not you.
Really stupid that a company can be forced to do business with someone they don’t want to do business with. Epic is a stain on gaming and anything else they tried to claw their way into, and would rather be slimy anti competitive trogladites led by their manchild Tim Sweeney trying to steal peices of the pie in a market rather than actually provide honest to goodness products and services that people want to use.
EGS is 6 years in and is still a complete failure on any competition metrics, and yet they want to employ the same anti competititve practices on iOS? Good luck I say, computer literate people don’t even use EGS, imagine how many people will forego sideloading on iOS while they have to pay to maintain their new app store.
Didn’t they already offer a “Epic Games Store” on Android since that’s open and allows sideloading already? And Android is an OS more prone to sideloading and that store still failed miserably.