The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldimagemessage-square187fedilinkarrow-up1635arrow-down125
arrow-up1610arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 day agomessage-square187fedilink
minus-square2ugly2live@lemmy.worldlinkfedilinkEnglisharrow-up1·4 hours agoI feel like we won’t be able to see the difference until a couple of years, like CGI in old movies.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up2·20 minutes agoThe generational leap from PS3 -> PS4 wasn’t that significant already, and that happened more than 10 years ago. The biggest difference seem to be lights/shadows and texture size, the latter of which balloons game size and can tank performance
I feel like we won’t be able to see the difference until a couple of years, like CGI in old movies.
The generational leap from PS3 -> PS4 wasn’t that significant already, and that happened more than 10 years ago. The biggest difference seem to be lights/shadows and texture size, the latter of which balloons game size and can tank performance