It just popped up in my mind.
- You could decorate any room as you like. You don’t even need to step out of it most of the times.
- Other people can be projected inside it like Voyager’s doctor.
- Also rooms could be much smaller. They only need to be big enough a human(oid) can fit inside.
- In emergency cases most holograms can be shut off to match increased energy demands by weapons and shields. You only really need seating/bed and a (non-exploding) console screen.
- Much of the specialized rooms like a bar, med bay, etc. won’t be needed anymore as a holodeck can imitate all of them.
It irritated me a bit that a Discovery gets fancy floating warp nacelles but holodecks are… wait, does Discovery has a holodeck? I don’t remember seeing one.
Containerized holodeck clusters.
Really this should probably be the norm anyway. Why would a holodeck require root access to any vital ship functions if all it needs to do is simulate entirely fake environments and characters?
Well, virtualizatiin systems tend to run at root level, since they need to emulate things like processors (yea, that’s not the only way, but business-class virtualizatiin is done at the OS level).
I feel like you’re right, but what if we need to reverse the polarity and reroute auxiliary power to the main deflectors?