pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 22 days agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square25fedilinkarrow-up1356arrow-down16file-textcross-posted to: [email protected][email protected]
arrow-up1350arrow-down1external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.compookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 22 days agomessage-square25fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squareBlackLaZoR@fedia.iolinkfedilinkarrow-up3·22 days agoI imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass. But it’s plausible that tests were running incorrect math too.
I imagine in case of GPU design, there should be a bunch of tests for image correctness at some point, which would require pixel perfect reproduction to pass.
But it’s plausible that tests were running incorrect math too.