Dragon Age: The Veilguard has received numerous criticisms since its full unveiling a few months ago. These criticisms have taken aim at the game’s new art style, its writing, its character design, it abandoning player world states, and generally how unfamiliar it feels in comparison to its legacy. It has also been engulfed by the […]
I’ve heard that, and it’s reasonable however I found the level design in the first one could be a little repetitive as well so I thought some of the criticism was somewhat unwarranted.