nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoBraid: Anniversary Edition "sold like dog s***", says creator Jonathan Blowwww.eurogamer.netexternal-linkmessage-square42fedilinkarrow-up1101arrow-down13cross-posted to: [email protected]
arrow-up198arrow-down1external-linkBraid: Anniversary Edition "sold like dog s***", says creator Jonathan Blowwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square42fedilinkcross-posted to: [email protected]
minus-squaremassive_bereavement@fedia.iolinkfedilinkarrow-up41·4 months agoIMO Braid was a success of its time, when digital distribution started enabling Indie developers to reach mass audiences. Yet I think the reason why the game reached so far was due the Humble Bundles. While I think this was a competent game with interesting mechanics, there were better indies that I would love to play again (if extended).
minus-squareRBG@discuss.tchncs.delinkfedilinkEnglisharrow-up11·4 months agoCan anecdotally confirm as it is only in my library because I got it via humble bundle. Secondarily because it worked back then already in Linux.
IMO Braid was a success of its time, when digital distribution started enabling Indie developers to reach mass audiences.
Yet I think the reason why the game reached so far was due the Humble Bundles.
While I think this was a competent game with interesting mechanics, there were better indies that I would love to play again (if extended).
Can anecdotally confirm as it is only in my library because I got it via humble bundle. Secondarily because it worked back then already in Linux.