“I don’t think there’s any version of this that would have gone down a whole lot differently than what happened,” Riccitiello reportedly said. “I think we could have done a lot of things a lot better.”
Lmao what a dipshit. Redirecting blame, and then simultaneously casting last week as inevitable and unavoidable, but simultaneously something that could have been done better.
Doublespeak being used so shamelessly in situations like this is pretty infuriating.
The way forward is to dump the exec team. But that won’t happen, because the board makes those decisions, and the exec team are all buddies with the board.
Hopefully every developer who has the means to still drops Unity like a bad habit. They’ve tipped their hand and shown what they’re willing to do, which is ‘as much as we can possibly get away with’. It’s only a matter of time until they find a new, more abusive way to do this. I think at this point, any developer who chooses to use Unity when other options are equally viable for their project is, to use Unity’s CEO’s own words, “a fucking idiot”.
The absolute madman, I strive to become the programmer he is.
Damn, that’s impressive (and a really interesting read-through!)
That’s an awesome thread
At least Unity should remove retroactive effect from their new pricing terms. Then negotiation with users would start.
It’s far too late for that.
Unity has already drank the polonium.