ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months ago'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comexternal-linkmessage-square42fedilinkarrow-up1374arrow-down18cross-posted to: [email protected][email protected]
arrow-up1366arrow-down1external-link'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'www.pcgamer.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 6 months agomessage-square42fedilinkcross-posted to: [email protected][email protected]
minus-squareCALIGVLA@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·6 months agoThe game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.
The game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.