This was my attempt to create a a SNES to Bluetooth adapter. It works but the average latency was 18.35ms, which I think is too much to be considered a good controller.
This was my attempt to create a a SNES to Bluetooth adapter. It works but the average latency was 18.35ms, which I think is too much to be considered a good controller.
Where do you think the (the majority of the) latency is being introduced?
Without more testing it’s hard to say. I don’t want say it’s the hardware without proof, but would require a much deeper dive into esp32 and c++ than I want to do right now.