nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoCOVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Sayswww.gamespot.comexternal-linkmessage-square39fedilinkarrow-up1105arrow-down118
arrow-up187arrow-down1external-linkCOVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Sayswww.gamespot.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square39fedilink
minus-squaredan1101@lemm.eelinkfedilinkEnglisharrow-up2arrow-down4·1 year agoThat’s pretty obvious from the planet surface and travel system. Apparently virtually every pixel of a planet surface is another procedurally generated map, but the UI and gameplay make them hard to access and not really useful anyway.
That’s pretty obvious from the planet surface and travel system. Apparently virtually every pixel of a planet surface is another procedurally generated map, but the UI and gameplay make them hard to access and not really useful anyway.