- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Or the Source 2 engine, which is just a patched version of the Quake 1 engine.