Dear mobile game devs. When I play games like that, I always wonder if it’s the physics engine that’s actually random and produces the result?

Or is the result calculated before the animation happens, and dictates the animation?

I’ve always wondered. I have some notion of programming, but from far back, and I’ve been scratching my head long enough about this.

Thanks in advance.

  • Ð Greıt Þu̇mpkin@lemm.ee
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    9 months ago

    It could actually depend,

    You could derive the result from a pseudorandom value and then call an animation to reflect that result, or you could derive it from building the visual in a game engine and just letting it play same as it would if it was a physical version of the game.

    If I had to guess I’d imagine a mobile game might lean towards the RNG option simply because I personally would estimate it would be less of a burden on the hardware, which for mobile gaming can be a big deal.