• Vladkar@lemmy.world
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    10 months ago

    Man, I’m the complete opposite. I find it suffers from the same problem that most of these survivalcraft games do — once you make it past the initial challenge, there isn’t much left to do besides decorate.

    I’d really like to see some escalating challenge after you’ve established a base. Progressively difficult raids, bosses to conquer, deeper and darker dungeons. Something of that nature. The temporal storms are a good start, but after a while they become more of a nuisance than an actual threat.