• xrtxn@lemmy.sdf.org
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      1 year ago

      If I understand it correctly the sdk was already “released” but there is a public user friendly release with gui. Also a brand new feature called gpu idle, and overlay.

    • lustyargonian@lemm.ee
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      1 year ago

      They added GPU busy metric, which paired with frametime can help understand when the game is CPU limited and when it’s GPU limited/balanced with CPU’s request load. This can help figure out right settings and textures to use to optimally use your system resources, or understand what bottleneck is causing game to stutter.

    • nanoUFO@sh.itjust.worksOPM
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      1 year ago

      Apparently new, probably privated and not updated with newest code like mentioned in a git issue.

    • radialmonster@kbin.social
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      1 year ago

      Intel® PresentMon works with Intel® Arc™ graphics cards and Intel® Core™ processors but with other hardware vendor options as well. And because PresentMon continues to be an open-source utility, it can be integrated into third party applications.