• DragonTypeWyvern@literature.cafe
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    1
    ·
    edit-2
    11 months ago

    Obsidian is the studio that did New Vegas.

    They got the rights because they were formed from the remains of Black Isle Studios, the developers of the original Fallout, and Bethesda had only been taken over by business majors enough to screw them on the performance bonus for what is widely recognized as the best Fallout game ever made, but not outright deny them the chance to make it at all.

    They aren’t copycats. They are the OGs, who sadly can’t use the setting anymore.

    Outer Worlds didn’t quite live up to my hopes, and based on their company history I feel fairly confident in saying they had to publish ASAP or go bankrupt (seriously, their history is tragic) but Fallout fans had better hope 2 does better because the reality is 76 has made it clear Bethesda has no more interest in making a good Fallout.

    • SSTF@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      edit-2
      10 months ago

      The Outer Worlds was made under the direction of some Fallout OGs, but the connection between New Vegas and The Outer Worlds only exists in any meaningful way thanks to marketing.

      New Vegas and Outer Worlds do not share main writers, leads, or game designers. The marketing for Outer Worlds pushed the connection, which was a detriment in some ways because it created certain expectations. I really wish people would stop thinking of it as “New Vegas In Space” because it’s not, and going in expecting that tints the experience.

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        10 months ago

        That’s exactly why I probably was soured on it when I first started playing. Al the hype was around this game being “the Bethesda Killer.” I knew it wasn’t going to be, but by then I had to check it out.

        And like you said I was disappointed because of that. Thanks IGN

        • SSTF@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          11 months ago

          This is my point. It was marketed as “New Vegas In Space” but it was developed by different people, with a different structure. It was not trying to be New Vegas.

          This of course created disappointment for people who bought the game based on the marketing.

          • JackbyDev@programming.dev
            link
            fedilink
            English
            arrow-up
            1
            ·
            11 months ago

            I get that’s your point, I’m just saying I don’t remember that. I’m not saying it didn’t happen. I just remember it being marketed as a Fallout like game after the flop of Fallout 76. 76 had a metric shit ton of hype and it crashed.

      • samus12345@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        11 months ago

        The connection to Fallout was always puzzling to me. It’s more like the Baldur’s Gate/KotOR/Dragon Age/Mass Effect style of gameplay.