It was entirely unfinished. I also purchased it at launch and played it from day one, and it was one of the most glitchy and broken gaming experiences of my life. The cop system was nonexistent, the vehicle call system never worked, the driving mechanics were worse than watch dogs’, people would t pose constantly, tons of missions glitched so that I could not complete them and had to root around in save files for a previous point to load or just abandon it, and I could go on for quite some time. It got a lot of hate because it was not a playable product and deserved a lot of hate. Now its fantastic and finally worth people’s time and money.
It was astoundingly buggy, didn’t work at all on multiple platforms that they released it to, was over hyped (part their fault, part community fault), the game felt “flat” and lifeless due to it missing a lot of the small details and better ‘AI’ of the GTA series.
It just wasn’t the game they promised at all. And the fact that they kept delaying it then saying “we want to make sure it’s ship-shape” gave people the impression that the game would be polished upon release, and it wasn’t even close to polished.
It’s improved leaps and bounds since then, though. When I first bought it I ended up refunding it, but recently I bought it again and it’s so much better.
the game was buggy but okay on pc. On last gen consoles though it was actually unplayable performance and bugs wise so much that ps store took it down and refunded the buyers. People who are still salty are just unreasonable though
You got amnesia or something? That game at release was a buggy, incomplete mess. Features originally promised and advertised were just missing. To this day, some of those features are still missing. Did you play through act 1 and somehow thought that a cutscene summarizing your growth with Jackie was the intended experience? The whole game reeked of rushed release. Hell, they still have an empty spot in the hills where the casino’s supposed to be.
I did not experience the bugs that people on console were complaining about and I didn’t overhype the game like the community did. I expected what was released and did not encounter bugs. Not everyone had the same experience.
Sure, if your expectation was for a shortened, shittier game due to a rushed development cycle, even compared to contemporaries at the time. Most people don’t expect a shotty product. I mean, I don’t even know how you can excuse the low effort police spawns around you. That’s not even hype… That’s clearly low effort, unexcused disappointment.
Refer to where I said I didn’t experience that stuff. I love how defensive you are getting over something that is completely subjective. Kinda seems like you are part of the community that overhypes everything then disappoints yourself and blames others. Also see: The Witcher 3 release :)
How do you play through cyberpunk and never spawn the cops by doing a 180? It’s like you didn’t even play the game. But whatever. You’re the bottom 1% when it comes to expectations. Literally eating shit and can’t taste the waste. But blaming others? There’s no wrong in blaming CDPR for cb2077’s release. They fucked up and every metric agrees with that. You’d be a fool to argue otherwise.
200 hours in the game but that’s a nice attempt for ya. Once again, subjective, unrealistic expectations. Probably played it on PS3 and expected modern day performance.
is it really unrealistic that police spawns in a reasonable way and not…anywhere out of your line of sight? Your expectations have to be shit-tier low for that to be acceptable. Also, no. I finished the game on release on PC. It was a B- experience at best. The shortcuts they took were so obvious you’d have to be retarded to not see them. Maybe you just don’t think about these things and your expectations are so low, you can be fed shit and still tell people it’s fine. It’s okay if that’s you, just don’t tell anyone else your opinion’s worth reading.
The game has been hyped since like 2013, and the final game is quite a bit different from the hype. Personally, I didn’t follow any of that and just tried it when it came out since it seemed up my alley, and I thought it was pretty good, but buggy as shit for a full release.
Anyway, it’s a pretty great game now. I really enjoyed the narrative, and the rebalancing of the game I think was wise as well if nothing else for removing the weird armor ratings from clothing.
I got lucky with the release too, only got a few t pose bugs, but the truth of the matter is that it just wasn’t quite ready. What was there was fun enough, but most people just couldn’t access it. Now, it’s a 9.8/10 game imo, so good on them.
They’re almost certainly right.
Cyberpunk wasn’t received well, but they seem to have No Man’s Sky’d it into some sort of shape since.
I still don’t understand the hate it got. I played it on release and loved it, now they just shaped it into a fantastic game.
It was entirely unfinished. I also purchased it at launch and played it from day one, and it was one of the most glitchy and broken gaming experiences of my life. The cop system was nonexistent, the vehicle call system never worked, the driving mechanics were worse than watch dogs’, people would t pose constantly, tons of missions glitched so that I could not complete them and had to root around in save files for a previous point to load or just abandon it, and I could go on for quite some time. It got a lot of hate because it was not a playable product and deserved a lot of hate. Now its fantastic and finally worth people’s time and money.
It was astoundingly buggy, didn’t work at all on multiple platforms that they released it to, was over hyped (part their fault, part community fault), the game felt “flat” and lifeless due to it missing a lot of the small details and better ‘AI’ of the GTA series.
It just wasn’t the game they promised at all. And the fact that they kept delaying it then saying “we want to make sure it’s ship-shape” gave people the impression that the game would be polished upon release, and it wasn’t even close to polished.
It’s improved leaps and bounds since then, though. When I first bought it I ended up refunding it, but recently I bought it again and it’s so much better.
That’s subjective, but fair. I did not experience the bugs and the hype I gave the game it lived up to.
the game was buggy but okay on pc. On last gen consoles though it was actually unplayable performance and bugs wise so much that ps store took it down and refunded the buyers. People who are still salty are just unreasonable though
You got amnesia or something? That game at release was a buggy, incomplete mess. Features originally promised and advertised were just missing. To this day, some of those features are still missing. Did you play through act 1 and somehow thought that a cutscene summarizing your growth with Jackie was the intended experience? The whole game reeked of rushed release. Hell, they still have an empty spot in the hills where the casino’s supposed to be.
I did not experience the bugs that people on console were complaining about and I didn’t overhype the game like the community did. I expected what was released and did not encounter bugs. Not everyone had the same experience.
Sure, if your expectation was for a shortened, shittier game due to a rushed development cycle, even compared to contemporaries at the time. Most people don’t expect a shotty product. I mean, I don’t even know how you can excuse the low effort police spawns around you. That’s not even hype… That’s clearly low effort, unexcused disappointment.
Refer to where I said I didn’t experience that stuff. I love how defensive you are getting over something that is completely subjective. Kinda seems like you are part of the community that overhypes everything then disappoints yourself and blames others. Also see: The Witcher 3 release :)
How do you play through cyberpunk and never spawn the cops by doing a 180? It’s like you didn’t even play the game. But whatever. You’re the bottom 1% when it comes to expectations. Literally eating shit and can’t taste the waste. But blaming others? There’s no wrong in blaming CDPR for cb2077’s release. They fucked up and every metric agrees with that. You’d be a fool to argue otherwise.
200 hours in the game but that’s a nice attempt for ya. Once again, subjective, unrealistic expectations. Probably played it on PS3 and expected modern day performance.
is it really unrealistic that police spawns in a reasonable way and not…anywhere out of your line of sight? Your expectations have to be shit-tier low for that to be acceptable. Also, no. I finished the game on release on PC. It was a B- experience at best. The shortcuts they took were so obvious you’d have to be retarded to not see them. Maybe you just don’t think about these things and your expectations are so low, you can be fed shit and still tell people it’s fine. It’s okay if that’s you, just don’t tell anyone else your opinion’s worth reading.
It was buggy when I first played it, which turned me off for the better part of a year.
It’s been pretty good lately though.
The game has been hyped since like 2013, and the final game is quite a bit different from the hype. Personally, I didn’t follow any of that and just tried it when it came out since it seemed up my alley, and I thought it was pretty good, but buggy as shit for a full release.
Anyway, it’s a pretty great game now. I really enjoyed the narrative, and the rebalancing of the game I think was wise as well if nothing else for removing the weird armor ratings from clothing.
I got lucky with the release too, only got a few t pose bugs, but the truth of the matter is that it just wasn’t quite ready. What was there was fun enough, but most people just couldn’t access it. Now, it’s a 9.8/10 game imo, so good on them.
That’s debatable. I’ve had it since launch and while it is certainly more functional now, it’s not any better of a game.