PugJesus@kbin.social to NonCredibleDefense@lemmy.world · 1 year agoAncient and modern soldierymedia.kbin.socialimagemessage-square19fedilinkarrow-up1166arrow-down111
arrow-up1155arrow-down1imageAncient and modern soldierymedia.kbin.socialPugJesus@kbin.social to NonCredibleDefense@lemmy.world · 1 year agomessage-square19fedilink
minus-squarePugJesus@kbin.socialOPlinkfedilinkarrow-up8arrow-down1·1 year agoBreaking and fleeing is usually why one side gets slaughtered in Classical-era warfare, and taking war trophies from the bodies was an important incentive if you weren’t on the cusp of breaching their even more loot-filled camp.
Breaking and fleeing is usually why one side gets slaughtered in Classical-era warfare, and taking war trophies from the bodies was an important incentive if you weren’t on the cusp of breaching their even more loot-filled camp.