• Pickle_Jr@midwest.social
    link
    fedilink
    English
    arrow-up
    18
    ·
    1 year ago

    As someone who hasn’t ever really gotten into cRPGs before, how is the game? Is it hard to get into/is there a big learning curve to this game?

    • timespace@lemmy.ninja
      link
      fedilink
      English
      arrow-up
      33
      ·
      1 year ago

      It’s heavy on the D&D 5e rulebook, if you have any level of familiarity with that it will all come naturally.

      If you don’t, that’s ok too, they did a really good job describing rolls, saving throws, attack rolls, etc, in the guided tooltips.

    • PanaX@lemmy.ml
      link
      fedilink
      English
      arrow-up
      14
      ·
      1 year ago

      If you haven’t played a game like this, there is a learning curve. I’ve been playing stuff like this for decades and there’s still lots to explore, in purely mechanical terms, with BG3.

      That said, it is very much worth the initial investment. I found playing Divinity 2: original sin very much prepared me for BG3. You could start there a little more cheaply before delving into this expensive title. At least then you can see if you enjoy this style of game.

    • terminhell@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      8
      ·
      1 year ago

      Being familiar with dnd 5e will give you a head start in the basics. Things like how ability scores and combat/social interactions can play out. But not necessary. They’ve changed quite a few minor things that deviate from the tabletop game that I’ve found myself having to actually unlearn dnd.

      Monks are actually useable. Went with a 4 elements subclass. So I have a mix of spell-like abilities for range, and can still smack things with my staff and fist.

      The main thing is, being aware of the micromanaging you’ll have to do in combat. Don’t be afraid to use consumables. And explore! I’m still only in act 1.( I’ve had pre release for over a year, so I’m taking it slow to see what changes are in the actual release).

      • hootener@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        And like regular DND, positioning is really important. Use the environment to your advantage: block line of sight, have the high ground, use spells that have an AOE to drive enemies where you want them to be.

        If you go charging into the middle of the open room surrounded by baddies you’re probably gonna get wrecked.

        • terminhell@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Yup, and action economy is still king 👑. Action surges, flurry of blows etc. Even at lvl 5 vs lvl 2 goblins can still be dangerous if your group is outnumbered.

    • Brawler Yukon@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      1 year ago

      If you’re passingly familiar with 5E D&D, you should be pretty much good to go. The CRPG-ness of it shouldn’t be too much to get your head around if you know the underlying system at all.

    • TransplantedSconie@lemm.ee
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      You can do what I did: turn down the difficulty until you get the hang of it. It’s adjustable during the game, so you can crank it back up later.

    • Cornelius_Wangenheim@lemmynsfw.com
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      The game is mostly about talking to people and choosing your own adventure with the occasional tactical combat. There’s a lot of complexity if you want to get into it, but most of it can be ignored if you play on easy. While the combat is fun for those of us that like that sort of thing, the big draw is the story and how reactive it is to your choices.