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bbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 2 years ago

raytracing rule

lemmy.blahaj.zone

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raytracing rule

lemmy.blahaj.zone

bbpolterGAYst (she/her)@lemmy.blahaj.zone to 196@lemmy.blahaj.zone · 2 years ago
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  • uis@lemmy.world
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    2 years ago

    Didn’t quake bounce light 4 times?

    • pomodoro_longbreak@sh.itjust.works
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      2 years ago

      Certainly not real-time. The colour lightmaps available with some video cards were baked in

      • uis@lemmy.world
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        2 years ago

        The point is bounced light and global illuminaion was in games back then

        • endhits@lemmy.world
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          2 years ago

          Yeah but it was precalculated

          • uis@lemmy.world
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            2 years ago

            Thanks, cap.

        • pomodoro_longbreak@sh.itjust.works
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          2 years ago

          That’s debatable. Kind of like saying Donkey Kong Country was 3D because it used sprites made from 3D models.

          But I’m happy if we just have different interpretations of the same facts.

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