Holy fuck, are you not paying attention? It does not matter if it was sudden or not. If it got to the point that the DM was willing to twist the narrative to kill the entire party, they should have already left.
I haven’t been traumatised. Heck, I’ve barely ever been a player. I just don’t know why people are being so defensive of vindictive DMing. It’s deeply unhealthy. Doms do need aftercare, but they also shouldn’t go into their fun with spite on their mind.
Your example is NOT an example, because that player was not murderhoboing. You weren’t vindictively adding an element to the game to get him killed, you were organically reacting to their actions with details that had already been established. Your consequence made sense, and it made the game more fun for everyone involved.
It is a DM’s job to make sure everyone had fun at the end of the session, DM included. Technically, that’s everyone’s job, but the DM is the one with more authority. This doesn’t mean bad things can’t happen, but nobody should be outright miserable. If one person’s fun would detract from someone else’s fun, then either a frank conversation is needed or someone should leave to find that fun elsewhere.
If it got to the point that the party was willing to twist the narrative to kill the entire campaign, they should have already left.
Then why are you so passionate about this if you don’t have experience? I have experience both as a player when another player goes all murder hobo, and a GM when people have gone full murder hobo. It isn’t fun, there was always talk before hand and the GM tries to not break flow of game. I’m not “defense of vindictive DMing” I’ve just been in plenty of complex situations similar to A NINETEEN WORD MEME that you are refusing to understand that people with experience are laughing at, not because “being mean is good” but people trying to make the best of a shit situation they’ve been PUT in.
It’s a perfect example of what I have been talking about.
DM explains expectations
Player ignores everything
DM does in game thing to enforce expectations
My experience is definitely people wanting to play/GM with friends and I haven’t ever directly paid/been pain for sessions. So when I say job I’m definitely implying a soul crushing 9-5 and not a session between friends. It’s a group activity, everyone should be trying. If it is solely the DM’s job to keep the peace, it is a failing game.
Correct. Both the players and the DM are being arseholes. Why the fuck are you defending the DM for doing what the players are doing?
You’re comparing the nineteen word meme that frames vindictive DMing as a natural consequence, rather than an unhealthy response to antagonism, to an experience you had that was, as far as I can see, entirely unrelated. Making the best of a shit situation you’ve been put in is to leave that situation. If you’re in a pit full of shit, don’t make marshmallows and sing songs. Either remove the shit or get out of the pit. Stop trying to argue that it’s fine to remain in the shit pit.
It’s a perfect example of something ONLY YOU have been talking about. The enforcement of expectations in your example was made using things that were already in the game in order to make the game fun. That’s not what other people have been talking about.
Please fucking read my comment. I did not say it was SOLELY the DM’s job. I said it was EVERYONE’s job, DM included. Please respond to what people ACTUALLY SAY. Yes, it’s a group activity, but if everyone in the group wants one thing and one person wants something else, they should leave that group. It doesn’t matter if that person is a DM or a player.
Nobody. I just don’t approve of vindictive DMing. I don’t like spending time doing things that make me miserable so long as it makes others even more miserable. It’s weird that so many people disagree.
Holy fuck, are you not paying attention? It does not matter if it was sudden or not. If it got to the point that the DM was willing to twist the narrative to kill the entire party, they should have already left.
I haven’t been traumatised. Heck, I’ve barely ever been a player. I just don’t know why people are being so defensive of vindictive DMing. It’s deeply unhealthy. Doms do need aftercare, but they also shouldn’t go into their fun with spite on their mind.
Your example is NOT an example, because that player was not murderhoboing. You weren’t vindictively adding an element to the game to get him killed, you were organically reacting to their actions with details that had already been established. Your consequence made sense, and it made the game more fun for everyone involved.
It is a DM’s job to make sure everyone had fun at the end of the session, DM included. Technically, that’s everyone’s job, but the DM is the one with more authority. This doesn’t mean bad things can’t happen, but nobody should be outright miserable. If one person’s fun would detract from someone else’s fun, then either a frank conversation is needed or someone should leave to find that fun elsewhere.
If it got to the point that the party was willing to twist the narrative to kill the entire campaign, they should have already left.
Then why are you so passionate about this if you don’t have experience? I have experience both as a player when another player goes all murder hobo, and a GM when people have gone full murder hobo. It isn’t fun, there was always talk before hand and the GM tries to not break flow of game. I’m not “defense of vindictive DMing” I’ve just been in plenty of complex situations similar to A NINETEEN WORD MEME that you are refusing to understand that people with experience are laughing at, not because “being mean is good” but people trying to make the best of a shit situation they’ve been PUT in.
It’s a perfect example of what I have been talking about.
My experience is definitely people wanting to play/GM with friends and I haven’t ever directly paid/been pain for sessions. So when I say job I’m definitely implying a soul crushing 9-5 and not a session between friends. It’s a group activity, everyone should be trying. If it is solely the DM’s job to keep the peace, it is a failing game.
Correct. Both the players and the DM are being arseholes. Why the fuck are you defending the DM for doing what the players are doing?
You’re comparing the nineteen word meme that frames vindictive DMing as a natural consequence, rather than an unhealthy response to antagonism, to an experience you had that was, as far as I can see, entirely unrelated. Making the best of a shit situation you’ve been put in is to leave that situation. If you’re in a pit full of shit, don’t make marshmallows and sing songs. Either remove the shit or get out of the pit. Stop trying to argue that it’s fine to remain in the shit pit.
It’s a perfect example of something ONLY YOU have been talking about. The enforcement of expectations in your example was made using things that were already in the game in order to make the game fun. That’s not what other people have been talking about.
Please fucking read my comment. I did not say it was SOLELY the DM’s job. I said it was EVERYONE’s job, DM included. Please respond to what people ACTUALLY SAY. Yes, it’s a group activity, but if everyone in the group wants one thing and one person wants something else, they should leave that group. It doesn’t matter if that person is a DM or a player.
Bro, who hurt you?
Nobody. I just don’t approve of vindictive DMing. I don’t like spending time doing things that make me miserable so long as it makes others even more miserable. It’s weird that so many people disagree.
Because you’re out here losing your shit over a silly out of context meme.