If you can have sound separated into different channels based on what their purpose is, I don’t see why they can’t just have a software solution that allows you to raise the volume of dialogue separately from everything else.
Like in video games, you can control volume for dialogue, music, sound effects, etc all individually.
If you can have sound separated into different channels based on what their purpose is, I don’t see why they can’t just have a software solution that allows you to raise the volume of dialogue separately from everything else.
Like in video games, you can control volume for dialogue, music, sound effects, etc all individually.