- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
What’s new in this release:
- Wow64 support in WineGStreamer.
- WeakMap support in JScript.
- Georgian translation.
- Various bug fixes.
The source is available at:
https://dl.winehq.org/wine/source/8.x/wine-8.13.tar.xz
Binary packages for various distributions will be available from:
https://www.winehq.org/download
You will find documentation on https://www.winehq.org/documentation
You can also get the current source directly from the git repository. Check https://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list.
Bugs fixed in 8.13 (total 36):
- 24614 Multiple games crash or hang on startup due to D3DXAssembleShader not handling apostrophes in comments (Medieval II: Total War, Yu-Gi-Oh! ONLINE 3 client)(‘winetricks -q d3dx9_xx’ is a workaround)
- 35690 Steam network hang ups.
- 35701 League of Legends: Right click contextual menu on friends list is invisible
- 35866 AvP 2000 game: some ingame text has red boxes around it with built-in d3dx9 libraries
- 41466 Steam: Tray icon menu sometimes flickers
- 42867 steam store doesnt work
- 44223 FrameMaker 7.2/8.0: Console window minimized and not (re)drawn
- 44529 [Steam] Process remaining after exiting
- 45042 Steam doesn’t uninstall applications, gets stuck saying “deleting %game%” and the other popup is barely visible
- 45564 Kolab E14 Client installation fails with “Copy failed”
- 46221 League of Legends 8.23 crash after champion select
- 46888 Office 2007 word does not export to PDF/A
- 47328 Steam crashes when loading the Store tab (Assertion Failed: killing unresponsive browser for URL)
- 49371 Incorrect output buffer length check in WSAIoctl with SIO_GET_INTERFACE_LIST
- 50771 msys2 unlink() fails on read-only files [needs CreateFile(FILE_WRITE_ATTRIBUTES)]
- 50868 League of Legends: infinite loading after login
- 51383 S.T.A.L.K.E.R.: Call of Pripyat rendering is messed up with Enhanced full dynamic lighting (DX10)
- 51950 Iperf 2.0.8 hangs in parallel dual mode on localhost
- 51982 When installing Kobo for Desktop, user data meant for AppData\Local\Kobo is instead placed inside an arbitrary folder of the program’s installation.
- 53446 Total War Shogun 2 crashes on Intel Iris Plus Graphics G4
- 53723 Star Ocean The Last Hope HD exits to desktop on start after NtUserSystemParametersInfo change.
- 53890 comctl32:edit - test_ime() fails in Korean on Windows
- 54166 Compilation fails with gcc 4.8.4 (error: ‘HTTP_STATUS_CONTINUE’ undeclared)
- 54503 d3dx9_36:math - test_D3DXSHMultiply3() fails on Debian Testing
- 54609 32-bit Softerra LDAP Administrator crashes due to proxy use-after-free
- 54688 ntdll:info - test_query_cpu() fails on Windows 7
- 54871 kernel32:console - testScroll() fails on Windows 10 1909
- 54932 Fallout 3: Black screen when using the experimental wow64 mode
- 55032 Multiple games have laggy rendering in DX12 mode (Kena: Bridge of Spirits, Total Conflict: Resistance)
- 55078 Powerpoint 2007: “Print to file” broken
- 55114 secur32:schannel - The 32-bit test_connection_shutdown() crashes on Windows <= 8
- 55177 Hatching not printed in Framemaker 8
- 55181 Recent versions of chromium broken again, need ProcessPrng
- 55187 winedbg --auto crashes if target process terminates after attaching.
- 55247 Assertion in riched20 while installing Office 2007
- 55276 Dying Light 2: Stay Human crashes on launch
Every step of Wow64 progress brings a smile to my face. I look forward to being able to run my old 32-bit Windows software without having to maintain 32-bit libraries & utilities in my Linux installation.